Fivem
Config
Weapons

overwriteDamage

If enabled replaces the current weapon damage with the one defined in the Config

config.lua
overwriteDamage = {
    enable = true,
    values = {
        [name] = damage,
    }
}
  • enable: boolean
    • If the features should be enabled
  • name: string
    • The hash of the weapon ("WEAPON_PISTOL")
  • damage: number
    • The new damage of the weapon